Wednesday 18 March 2015

Some books I hand painted for a one button or one axis mini game project for school.
which I sculpted in Zbrush, from a base mesh from 3dsMax. Then baked out bent space normals normals ao and cavity, to use as a base for hand paint.

The end result... i kinda ran out of time to push the table as far as i wanted. oh well :S

Friday 6 March 2015

Current WIP of the scene, i think its coming along alright. I'm not too confident in the couch at the moment, but I'll see how it bakes out.
The plan is too add skin details to the character in substance painter.. well attempt to lol, and put fire flys or something in the background for final comp.
for whats left to sculpt is the ice in the esky and maybe the ground plane with a few blades of grass n some rocks.. everyone loves rocks, gotta use rocks.

Tuesday 3 March 2015

Sculpting a small scene from this concept for class.
Intending to take it to PBR in unreal.

Here's the sculpt, just messing with a matcap to decide how i want to display my sculpt WIP's

A quick poly paint for the hell of it!


I plan to do the TV, the eski is a stretch goal.