Friday 5 December 2014

just a quick zbrush sketch(by quick i mean it took me 3 days lol) of an orc design trying to get better with zbrush n learn some ways to composite my work.

1st attempt at composting

just the zbrush render

2nd composite attempt.

not bad but certainly not the best either.

Wednesday 26 November 2014

Tuesday 25 November 2014

Here is some of the finished pieces i worked on for my school project. can say I'm pretty unhappy with every piece haha














Monday 3 November 2014

Thought i better take a break and finish the platform for my school project. bit of a rush job and missing the center skull but i can add that later if i get time.

Sunday 26 October 2014

well it's time i step my game up. I plan on entering the Riot art comp on polycount (can be found here http://www.polycount.com/riotcontest2014/ ) hopefully i have time to finish this and my school project.
I plan to renovate the Frosted Ezreal skin

                                                                       Here is the Ref
Poses
thumb sketches
rough sketch
refined and working on proportions
Learning to paint :) (probably change the shape, but i was just messing around
so back to the drawing board whiped up some super rough concepts... hopefully help the overall painting.
since i feel i was getting ahead of myself i decided to go back to the beginning n work out my anatomy and perspective... i think its still off a tad but i am hoping to fix it as i go
rough sketch of details... so far :)
finally the perspective is starting to work!
cleaning up the lines with a bit of bg work
more refining, going well :)
calling the line art done, its painting from here on out :)
so after a few attempts, i decided i really disliked the background and decided to just slap down some colours with the dynamic pose in mind and I've seem to come across some kind of snowfield ice graveyard thing lol. lets see how it goes :)
took a couple of steps back n decided i should learn to walk before I ran n started working greyscale values, really helping actually. :) nothings easy but it becomes 2nd nature with practice :)
i thought it might be cool too add a 2nd character so i added a temporary blitz :)
and a little more rendering

Saturday 25 October 2014

Platform concept WIP (ds inspired of course) for the environment.

and the sculpt so far. Been quite fun working on this one.

Saturday 18 October 2014

Finally finished this wall sculpt for environment project. lack of concept attributed to it taking so long. now to retopo bake and texture!

Sunday 12 October 2014

Found these on my hdd, just an unfinished character concept i worked on at the start of the year for school.

Tuesday 30 September 2014

Today's efforts(minimal procrastination).
just a block out piece, for the environment project my class mate and I are doing.

Thursday 25 September 2014

just a small concept for my upcoming  school project.
experimenting with the style a bit, trying to rush and not get too attached to the image to meet deadlines etc.

Boss Door

Saturday 20 September 2014

I think I'll call this done, I'm too eager to get into zbrush!
I will revisit this at a later date with a paint over pass.

Monday 1 September 2014

Here is a sculpt i have been working on in zbrush the past couple of days. i worked off a base mesh in maya.
Next time I'll concept to make things easier on myself.
darksiders inspired.

Sunday 31 August 2014

I'll kick this blog off with a concept of a dark elf rogue that i plan on 3d modelling and maybe rig. I'm new to digital art so I'm still learning to draw with Photoshop as I'm used to pencil and paper. Here is the WIP sketch any who.